Goalie Wars - Rules
Comstock Tournament Goalie Wars
THIS IS A SHOWCASE EVENT, NO SCORES WILL BE POSTED TO OUR WEB SITE
The Field of Play:
A Goalie War field is 20 - 28 yards long by 22 - 30 yards wide depending on the player’s age. The Goalie War field is divided into two halves by a halfway line and a line within 6 yards from the goal line (the goal area).
The Ball:
5 size 4 balls for U10 / U12 players
5 size 5 balls for U13 and above players
The Number of Players:
A Goalie War is played by two players. Ball Handlers will retrieve and supply balls for distribution to the referee.
The Duration:
At the end of 1 minute the keeper with the most goals wins/ or first player to 5 goals.
The Start of Play:
A toss of the coin will determine who picks one of the two goals or the ball to start. The keeper who starts with the ball must play within 6 yards of the goal line (goal area line).
Method of Scoring:
Distribution is the method by which goals are scored. A player may distribute the ball in any of the following ways: throwing, punting, rolling, kicking or drop kicking (14U and above may also head the ball). A player may only distribute the ball once during their possession. A player must distribute the ball within 6 seconds of taking possession. A goal is scored when the whole of the ball goes in the goal and passes over the goal line, provided that no infringement of the Rules of Engagement has been committed. The player scoring the greater number of goals during the Goalie War is the winner.
Rules of Engagement:
1. All attacking moves must take place within 4 yards of original position.
2. If a goal is scored the ball is played from within the goal area (as described in the start of play).
3. A ball that has deflected off the post, crossbar or the keeper and returns to the other keeper, that keeper plays from that position.
4. If a keeper catches the ball cleanly, he/she plays from that position.
5. If a keeper mishandles the ball in a “positive” direction (closer to opponents goal) then he/she must return to his/her goal area and play from there.
6. If a keeper mishandles a ball to a disadvantageous position he/she must play from that position.
7. Deflections to the halfway line must be played by one touch kick or he/she can pick the ball up and return to the goal area.
8. Deflected balls out of play from a keeper touch (over the bar, parry wide) the attacking keeper receives the ball.
THIS IS A SHOWCASE EVENT, NO SCORES WILL BE POSTED TO OUR WEB SITE
The Field of Play:
A Goalie War field is 20 - 28 yards long by 22 - 30 yards wide depending on the player’s age. The Goalie War field is divided into two halves by a halfway line and a line within 6 yards from the goal line (the goal area).
The Ball:
5 size 4 balls for U10 / U12 players
5 size 5 balls for U13 and above players
The Number of Players:
A Goalie War is played by two players. Ball Handlers will retrieve and supply balls for distribution to the referee.
The Duration:
At the end of 1 minute the keeper with the most goals wins/ or first player to 5 goals.
The Start of Play:
A toss of the coin will determine who picks one of the two goals or the ball to start. The keeper who starts with the ball must play within 6 yards of the goal line (goal area line).
Method of Scoring:
Distribution is the method by which goals are scored. A player may distribute the ball in any of the following ways: throwing, punting, rolling, kicking or drop kicking (14U and above may also head the ball). A player may only distribute the ball once during their possession. A player must distribute the ball within 6 seconds of taking possession. A goal is scored when the whole of the ball goes in the goal and passes over the goal line, provided that no infringement of the Rules of Engagement has been committed. The player scoring the greater number of goals during the Goalie War is the winner.
Rules of Engagement:
1. All attacking moves must take place within 4 yards of original position.
2. If a goal is scored the ball is played from within the goal area (as described in the start of play).
3. A ball that has deflected off the post, crossbar or the keeper and returns to the other keeper, that keeper plays from that position.
4. If a keeper catches the ball cleanly, he/she plays from that position.
5. If a keeper mishandles the ball in a “positive” direction (closer to opponents goal) then he/she must return to his/her goal area and play from there.
6. If a keeper mishandles a ball to a disadvantageous position he/she must play from that position.
7. Deflections to the halfway line must be played by one touch kick or he/she can pick the ball up and return to the goal area.
8. Deflected balls out of play from a keeper touch (over the bar, parry wide) the attacking keeper receives the ball.